Return to Happy Redoubt

>> Click here for more info <<

<< PREV
NEXT >>

Player 1: Catnip

Juneau Projects

Juneau Projects:

You are stood in a dimly lit reception area. The walls are black and covered in chalk glyphs. There is a set of double doors ahead of you. To your left is a market stall, bedecked with hundreds of hand-painted wooden necklaces. Each necklace features a symbol consisting of two circles, one on top of the other. The upper circle features a skull-like robotic face, the lower a pair of staring eyes. On top of the stall sits a small, brightly-coloured robot, surrounded by a cluster of electric candles. You step forward to look more closely at the robot.

“Welcome to Happy Redoubt, friend!” The robot turns to look directly at you. Lights flicker across its face as it speaks.

“Please rest a while here in the marketplace. You can do jobs and earn currency. You can spend the currency on things you like. You can rest and do jobs. Please enter the market place. Be productive. Earn currency. We are watching. Welcome friend.” The robot gestures towards the doors ahead of you, its arms and head twitching constantly as it does so.

You hesitate.

“Welcome to Happy Redoubt. Please make your first move, friend.”

Catnip

Catnip:

I would like to ask the robot if it can tell me what the glyphs on the wall mean.

Juneau Projects

The robot turns it head from side to side and then looks straight at you. “Thank you for your question, friend. We are unsure what the chalk glyphs means. They have been here a long time. Many are smudged and unintelligible. We believe they may be greetings and messages left by the first survivors. We are analysing the data they may hold and hope to have an answer as soon as possible. I have enjoyed your question. Let me tell you more about this place. It is a market place and a place of shelter and rest. When you are ready please enter the Happy Redoubt. My colleagues inside will offer you opportunities to earn currency by completing creative tasks. For each task that you complete you will earn currency. Currency looks like the necklaces hanging from my stall. You may buy objects with the currency inside the marketplace, and when you are ready to leave you can give me your remaining currency and be on your way. I hope you enjoy the market. Please take one of the necklaces from my stall as a reward for your attention, and then enter the market place.” The robot gestures towards the double doors ahead of you.

Catnip

Catnip:

Thank you for the information and the necklace, I am now ready to enter the marketplace.

Juneau Projects

You enter a room full of scavenged tables and chairs covered in paint splatters. As the door closes behind you you hear the robot wish you good luck. Against one wall are shelves containing craft materials, clay, fabric, paints and tools. You see another similar robot, fixed at the waist to a stall, in the corner of this room. It’s eyes and mouth are lit with dim lights as it speaks.

“Hello! I see you have some currency! I’m sure you might like to earn some more. Before you do though, perhaps I might show you some items you could buy with your currency?”

A drawer in the stall pops open. You look inside and see seven little wooden replicas of the robot, each of them painted in shades of red, blue or green.

“They are one necklace each. Would you like to buy one? Feel free to pick any colour.”

Catnip

Catnip:

“Hello! I’d like to buy a blue one please”

Juneau Projects

“You may take the blue robot sculpture” the robot says. It’s servos whine as it gesticulates at the draw with it’s arm. It takes the currency necklace from you. “No currency left,” it says, “You’ll need more to pay the exit tax.” It’s eye lights blink out and the robot is motionless for a long moment. Suddenly it jerks back to life. “Do a good job for us. Every two necklaces you paint will earn you one.” It points to the nearest table. There are rows of blank wooden currency necklaces, pots of paint and brushes. “Follow the instructions carefully. Paint the top of the design with a robot image in dark brown, green and red on a yellow background and the lower part showing two human eyes with a light blue background. You may use the currency you earn in the marketplace or in the museum.” You notice two doors behind you, one labelled Marketplace and the other Museum.

Player 2: Gus Fudge

Juneau Projects

Juneau Projects:

You are stood in a dimly lit reception area. The walls are black and covered in chalk glyphs. There is a set of double doors ahead of you. To your left is a market stall, bedecked with hundreds of hand-painted wooden necklaces. Each necklace features a symbol consisting of two circles, one on top of the other. The upper circle features a skull-like robotic face, the lower a pair of staring eyes. On top of the stall sits a small, brightly-coloured robot, surrounded by a cluster of electric candles. You step forward to look more closely at the robot.

“Welcome to Happy Redoubt, friend!” The robot turns to look directly at you. Lights flicker across its face as it speaks.

“Please rest a while here in the marketplace. You can do jobs and earn currency. You can spend the currency on things you like. You can rest and do jobs. Please enter the market place. Be productive. Earn currency. We are watching. Welcome friend.” The robot gestures towards the doors ahead of you, its arms and head twitching constantly as it does so.

You hesitate.

“Welcome to Happy Redoubt. Please make your first move, friend.”

Gus Fudge

Gus Fudge:

I look suspiciously at the twitching robot and walk through the door.

Juneau Projects

You enter a room full of scavenged tables and chairs covered in paint splatters. As the door closes behind you you hear the robot speaking but cannot make out what it says. Against one wall are shelves containing craft materials, clay, fabric, paints and tools. You see another similar robot, fixed at the waist to a stall, in the corner of this room. It’s eyes and mouth are lit with dim lights as it speaks.

“Do a good job for us. Paint two necklaces to earn one. Paint more, earn more. Do a good job for us.” It gesticulates at the nearest table. There are rows of blank wooden necklaces and pots of paint. On the wall there is a larger version of one of the necklaces, showing the upper circle of the design with a robot image painted in dark brown, green and red on a yellow background and the lower half showing two human eyes against a light blue background. The instructions tell you to to paint the smaller necklaces in the same way.

Gus Fudge

Gus Fudge:

I move slowly towards the shelves of craft materials, never taking my eyes off the robot in the corner, aware of the sound of my footsteps shuffling across the room. When I get to the shelf I start to look through the materials; the rims of most of the pots of are thick with paint, meaning the lids can’t be replaced properly and the paint has developed a thick skin inside. There are some brushes, most of which haven’t been cleaned properly, the paint turning the bristles rock- solid, more like a paintbrush­shaped weapon than a tool for creation. Behind a cracked and dry lump of clay, that’s been crudely and quickly shaped in to a phallus, I find a salvageable brush. I’ve just enough spit to damp the bristles back to life, leaving a chalky texture in my mouth and a causing a blueing of my lips. Behind another lump of clay that looks something like a dog with three legs and distended head, I find some less­used pots of paint. Just enough colours for me to be able to mix a version of the palette I will need to paint the necklaces.

Clutching my materials, I move towards the table full of blank necklaces. I set down the pots, open them with the end of the brush and begin to mix the colours I need, using a clear area of the table as my palette. Then I paint. 1 necklace...., 2 necklaces...., three, four, five... each time refining the design to look more like the picture on the wall, until I have six necklaces. I stand back and wait, in the hope that this buys me three necklaces, maybe more.

Juneau Projects

The robot examines your work intently. It slowly lifts each necklace in the air, lights rippling in its eyes as it does so. Seconds pass, with only the hum of the robot’s motors to fill the silence.

“Well done. You are very resourceful. Here are your necklaces.” The robot hands you a string with three of the painted pendants hanging from it. One is painted carefully like the ones you painted. The other two are crudely rendered in completely different colours to the specified design.”You should move on now. You could visit the market place and spend your currency or perhaps you would prefer to visit the museum? Either way, before you move on, would you like a drink? You must be thirsty. The paint in here can taste quite vile I believe. Please, have a drink if you would like. I have a water dispenser installed here. It will refresh you before you continue” The robot gestures to the left side of its chest, where a small metallic nipple is located. You notice that two doors have opened in the walls of the room.

Player 3: Cryogenic Cyborgs

Juneau Projects

Juneau Projects:

You are stood in a dimly lit reception area. The walls are black and covered in chalk glyphs. There is a set of double doors ahead of you. To your left is a market stall, bedecked with hundreds of hand-painted wooden necklaces. Each necklace features a symbol consisting of two circles, one on top of the other. The upper circle features a skull-like robotic face, the lower a pair of staring eyes. On top of the stall sits a small, brightly-coloured robot, surrounded by a cluster of electric candles. You step forward to look more closely at the robot.

“Welcome to Happy Redoubt, friend!” The robot turns to look directly at you. Lights flicker across its face as it speaks.

“Please rest a while here in the marketplace. You can do jobs and earn currency. You can spend the currency on things you like. You can rest and do jobs. Please enter the market place. Be productive. Earn currency. We are watching. Welcome friend.” The robot gestures towards the doors ahead of you, its arms and head twitching constantly as it does so.

You hesitate.

“Welcome to Happy Redoubt. Please make your first move, friend.”

Cryogenic Cyborgs

Cryogenic Cyborgs:

We, the Cryogenics, enter the market, after resting for 36 seconds we ask the robot for work, we want to buy trinkets! A lot.

Juneau Projects

You head through the double doors and enter the market. The robot in the first room shouts after you. “How did you know it was a market? Have you been here before, friends?” The doors close behind you. The robot continues speaking but you cannot make out what it says. As you all rest for 36 seconds in this new room you see that against one wall are shelves containing craft materials, clay, fabric, paints and tools. You see another robot, similar to the one in the reception room. It is fixed at the waist to a stall, in the corner of this room. Its eyes and mouth are lit with dim lights as it speaks. “Hello Friends!” You ask the robot for work and tell it that you want to buy lots of trinkets. The robot looks at you, the lights in its eyes gently glowing.

“Excellent. Excellent. Paint two necklaces, earn one. Paint more, earn more. So simple!” It gesticulates at the nearest table. There are rows of blank wooden necklaces and pots of paint. On the wall there is a larger version of one of the necklaces, showing the upper circle of the design with a robot image painted in dark brown, green and red on a yellow background and the lower half showing two human eyes against a light blue background. The robot instructs you to paint the smaller necklaces in the same way. You get to work and paint two necklaces, earning yourselves one necklace. “Well done” says the robot. “I am glad you are all so keen to earn currency. Would you like to paint more necklaces or receive other options?” The robot’s eyes glow brightly.

Cryogenic Cyborgs

Cryogenic Cyborgs:

We Cryogenics have a really short attention span, we would like to receive other options.

Juneau Projects

The eyes of the robot begin to strobe. “We detect that, as cyborgs, you have digital capabilities. Please find updated options list in your drive C:/Cyborg/Data/PapaNovember /Options.txt”

The file contains the following:

1. Make images of the natural world using paint, paper or clay.

2. Add to data file by describing your journey here.

3. Add to data file by describing the art objects and craft items you have seen on your journey.

4. Add to data file by describing acts of collaboration by craftspeople that you have seen.

5. Describe acts of creative collaboration that your group has undertaken together

6. Give examples of spoken word creative pieces you have constructed to remember the technology of the past.

Cryogenic Cyborgs

Cryogenic Cyborgs:

The Cryogenics used a three metre roll of white cartridge paper to create a map or diagram of our very cold neighbourhood. The different concerns and priorities of the Cryogenics became apparent as some drawings focused on play, others on freezer beds and some of the drawings on the animals and plants that survive our very cold environment. We need a cold base to maintain the delicate balance between flesh and machine that makes us cryogenic cyborgs, we also have unusually long lives, (that's sort of the point of our existence)

Juneau Projects

“Thank you for the file transfer Cryogenics. Let me read it.” The robot’s eyes flicker and a gentle hum drifts from its chest. “An excellent data response. The cold is so helpful isn’t it? We once had processors located on meteors. Nothing like the freezing temperatures of space to increase your productivity. Let me reward you for your creativity.”

A square cavity opens in the robot’s stomach, with a small black platform on its base. It places four wooden discs on the platform. A beam of light darts rapidly about the discs, accompanied by a loud whirring sound. Seconds later the light is gone, leaving just a faint trail of smoke to drift out into the room.

“Please, take these.” The robot gathers the discs and hands them to you. Two feature animals you recognise as being some kind of small rodent. The other two feature a large bird with big round eyes and a sharp beak. You each pocket one of the discs.

“Time for you all to move on. The doors ahead lead to the market place and the museum. Feel free to visit either.” Two doors open in the far wall of the room as the robot finishes speaking.

About us

UP Projects curates, commissions and produces contemporary art that explores heritage, identity and place, engaging citizens of London, the UK and across the globe. We believe that art can empower communities and enrich the public sphere. We work with artists to extend their practice, challenge convention and make space for discussion. We believe in working collaboratively with others to do this.

Image: Stellar Parallax: North Kent by Paul McDevitt. 

Watch: ROSY The Ballerina

Rosy in the Mix

Posted 30 Sep 2010 in Films

Time lapse of Rosy

Posted 30 Sep 2010 in Films

Connect

Support us

For over ten years UP Projects has been creating extraordinary opportunities for the most surprising and inspiring artists to enrich and enliven our public realm.

Sign up to UP Projects’ mailing list for monthly news about our projects, forthcoming events and opportunities.

Return to Happy Redoubt

  1. Game
  2. Players
  3. Info

You have been travelling for four sunrises. Your flask is nearly empty and there are just scraps of dried fruit left in your pack. Your feet drag over ruptured chunks of tarmac and uneven paving slabs, through which tough and resourceful plants push their heads. Deserted grey buildings are your companions, their broken glass eyes lifeless under the midday sun. Your head hangs low with tiredness and heat.

You stop. Through a buckled gate you see the unusual sight of a flickering electric sign hanging from a post in the middle of a long stone courtyard. You clamber through the twisted metal turnstile to investigate. The sign points to an open doorway, through which you see a host of electric lights blinking in a pale rainbow of colour. You enter. The room is bare apart from the lights and a descending spiral staircase. Two doors lead off to the left and right of the room but they are locked shut. Through the small glass windows in their surface you can see only darkness beyond. The room is cool, a welcome respite from the searing weather outside. You decide to follow the stairs downwards. Wide stone steps cause your footsteps to echo upward. You hold the cool metal banister, its black turned surface guiding your descent. Debris litters the less trodden parts of the steps, scraps of fabric and browned paper nesting amongst piles of dust that have gathered in corners where the stone meets the flaking painted walls. You soon find yourself on a narrow landing. Doors to your left and right have been sealed up with scraps of wooden board. In front of you is a large metal door, onto which are scratched the letters ‘H R’. You gently push the door. It swings violently inward at your touch, causing you stumble through. The door closes again before you are able to regain your balance. You spin round and try it but it will not open. There is no visible lock or handle and the door is far too thick and sturdy to break open. You sigh with resignation. It is time to explore your new surroundings.

You are stood in a dimly lit reception area. The walls are black and covered in chalk glyphs. There is a set of double doors ahead of you. To your left is a market stall, bedecked with hundreds of hand-painted wooden necklaces. Each necklace features a symbol consisting of two circles, one on top of the other. The upper circle features a skull-like robotic face, the lower a pair of staring eyes. On top of the stall sits a small, brightly-coloured robot, surrounded by a cluster of electric candles. You step forward to look more closely at the robot.

“Welcome to Happy Redoubt, friend!” The robot turns to look directly at you. Lights flicker across its face as it speaks. “Please rest a while here in the marketplace. You can do jobs and earn currency. You can spend the currency on things you like. You can rest and do jobs. Please enter the market place. Be productive. Earn currency. We are watching. Welcome friend.” The robot gestures towards the doors ahead of you, its arms and head twitching constantly as it does so.

You hesitate.

“Have been here before? You seem familiar. Each visit is different. The options are endless. Welcome.”

Players

Emma

Catnip

Restless traveller seeking adventure, knowledge, and happiness.

Gus Fudge

Gus Fudge

Gus Fudge is a failed rock star who now fails to make a living through various creative means. He once worked as a cabbage harvester and has spent the last ten years working on a script for a comedy series called, 'Commuter Friends' - a dark and hilarious look at the lives of a bunch of Margate to London train commuters.

Cryogenic Cyborgs

Cryogenic Cyborgs

We are human cyborgs with afros and beards, we wear leather jackets and Bermuda shorts, our socks are always pink. Our purpose is to investigate the unforeseen effects of global events, for example the parallel international decline of tuppée sales and the political rise of Donald Trump.

Info

Follow nine players as they navigate their way through Happy Redoubt, a post disaster marketplace run by the remnants of the former technological age. They will be entering their moves in real time and will receive bespoke responses from Juneau Projects. Their game will form a unique story as they navigate the marketplace, using arts and crafts skills to survive in a new economy of making and creativity.

Three players will begin, followed by subsequent rounds of three players at a time, each making their own journey. The game will run from 19th May to 22nd July.

×